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Traffic Checking was ST00PID...

#1 User is offline   SonicTH Icon

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Posted 11 February 2009 - 12:49 AM

You agree, no? We're all veteran Burners, we know this series is about crazy driving and DODGING traffic regardless of direction of travel.
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#2 User is offline   carcrasher88 Icon

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Posted 11 February 2009 - 12:54 AM

Kinda yes, kinda no.

I thought it only belonged in three modes, crash, traffic attack, and road rage, shouldn't have been in race, or any of the time trials.
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#3 User is offline   WiiFreak Icon

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Posted 11 February 2009 - 01:09 AM

I always thought it was kind of lame because it took away from skillfully traffic dodging. I think Criterion put it in so they could add way more traffic than there was in Burnout 3. I like how it is in Paradise where it is a bit more realistic and only works with the heavier cars.
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#4 User is offline   s-j Icon

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Posted 11 February 2009 - 03:25 PM

yep it was weird..

but paradise made a good decision to using only traffic check for big cars :)
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#5 User is offline   Ybmaster Icon

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Posted 12 February 2009 - 05:57 PM

Yea it was odd in revenge it actually defied the laws of physics but in paradise its very well implemented
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#6 User is offline   WiiFreak Icon

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Posted 13 February 2009 - 03:22 AM

View PostYbmaster, on Feb 12 2009, 12:57 PM, said:

Yea it was odd in revenge it actually defied the laws of physics but in paradise its very well implemented

Well there are a lot of things that defy the laws of physics in Burnout so it sort of fit in :laugh:
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#7 User is offline   The_Killing_Road Icon

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Posted 13 February 2009 - 04:08 PM

I enjoyed traffic checking quite alot. It was hilariously fun and added to the arcade-ness
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#8 User is offline   iUberGeek42 Icon

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Posted 03 June 2009 - 12:41 AM

Traffic checking was fun, and changed the game mechanics significantly for a fresh, hilariously arcadey experience. I liked it, but I also liked the skillful traffic-dodging of other Burnout games. It was always fun to check cars into your opponents and check cars into lorries and buses...or crash into a huge pile of checked traffic clustered around a lorry/bus. It didn't belong in Time Trials/Burning Laps, though. I love Burnout Paradise's more realistic, progressive interpretation of Traffic Checking (only heavy cars can do it, and the heavy cars lose speed and the traffic cars do not go as rapidly).
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#9 User is offline   Evasion-Lv6 Icon

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Posted 26 August 2009 - 04:14 PM

Half the time when cars are checked infront of you the other guy never touched them, he just simply had different traffic on his screen or he or you are lagging no one is ever in sync in this game.

This post has been edited by Evasion-Lv6: 26 August 2009 - 04:18 PM

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#10 User is offline   thewindowsfreak Icon

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Posted 26 August 2009 - 07:01 PM

Sort of.
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#11 User is offline   Robbo414 Icon

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Posted 26 August 2009 - 09:54 PM

View Postthewindowsfreak, on 27 August 2009 - 05:01 AM, said:

Sort of.


seriously dude, slow down on the spamming. geez.

on an ontopic note, the only other burnout game iv owned was legends on psp so i dont have too much checking experience, but it is well weighted in paradise.
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