Operation Burnout Forums: Inspiral Car Park - Operation Burnout Forums

Jump to content

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

Inspiral Car Park Just how high? Rate Topic: -----

Poll: Indeed, just how high?

Would you like to see the Inspiral Car Park extended to its full height?

You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Vote Guests cannot vote

#1 User is offline   petrolbomb1018 Icon

  • Unsafe Member
  • PipPip
  • Group: Members
  • Posts: 10
  • Joined: 03-January 09
  • XBox Live Gamertag: Sully0958
  • Time Zone: GMT -5 hours

Posted 25 July 2009 - 09:23 PM

Personally, I would. Think of the flat spinning MADNESS!!!!!!!!!!! :yabbas: :hehe: :wacko: :sneaky: :laugh:
0

#2 User is offline   mattd27 Icon

  • Gold Elite
  • Icon
  • Group: Members
  • Posts: 1,364
  • Joined: 03-March 09
  • Gender:Male
  • Location:New England
  • XBox Live Gamertag: mattd27
  • Time Zone: GMT -5 hours

Posted 25 July 2009 - 09:27 PM

I'm pretty sure the levels above what we can drive on are actually meant to be office space. But if they were going to make it higher I wouldn't complain. :D
0

#3 User is offline   thewindowsfreak Icon

  • Dangerous Member
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 203
  • Joined: 20-April 09
  • Gender:Male
  • PC Gamertag: thewindowsfreak
  • Time Zone: GMT

Posted 25 July 2009 - 10:05 PM

That would be a heck of a jump!
0

#4 User is offline   BurnoutJacK Icon

  • Fearless Member
  • PipPipPipPipPip
  • Group: Members
  • Posts: 146
  • Joined: 13-April 09
  • Gender:Male
  • Location:Naas, Co. Kildare, Ireland
  • PSN ID: Fethard1
  • Time Zone: GMT

Posted 25 July 2009 - 10:10 PM

I would be too scared to jump off it then :closedeyes:
0

#5 User is offline   Robbo414 Icon

  • Dangerous Member
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 245
  • Joined: 29-December 08
  • Gender:Male
  • Location:Brisbane, Australia
  • PSN ID: robbo414
  • Time Zone: GMT -10 hours

Posted 25 July 2009 - 11:51 PM

View Postmattd27, on Jul 26 2009, 07:27 AM, said:

actually meant to be office space.

defeating the name of inspiral car park
0

#6 User is offline   Le Mans Racer Icon

  • Insane Member
  • PipPipPipPipPipPipPip
  • Group: Members
  • Posts: 470
  • Joined: 13-March 09
  • Gender:Male
  • Location:Ormskirk, UK
  • XBox Live Gamertag: Le Mans Racer
  • PSN ID: LeMansRacer
  • PC Gamertag: LeMansRacer
  • Time Zone: GMT

Posted 26 July 2009 - 12:23 AM

It could be renamed the Inspiral Suicide Tower
0

#7 User is offline   Robbo414 Icon

  • Dangerous Member
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 245
  • Joined: 29-December 08
  • Gender:Male
  • Location:Brisbane, Australia
  • PSN ID: robbo414
  • Time Zone: GMT -10 hours

Posted 26 July 2009 - 12:24 AM

yeah. then maybe we will be able to break some barrell roll records :down:
0

#8 User is offline   mattd27 Icon

  • Gold Elite
  • Icon
  • Group: Members
  • Posts: 1,364
  • Joined: 03-March 09
  • Gender:Male
  • Location:New England
  • XBox Live Gamertag: mattd27
  • Time Zone: GMT -5 hours

Posted 26 July 2009 - 01:03 AM

View PostRobbo414, on Jul 25 2009, 07:51 PM, said:

View Postmattd27, on Jul 26 2009, 07:27 AM, said:

actually meant to be office space.

defeating the name of inspiral car park

yes well, many office buildings do have their own car parks below the building. But strange that it would only be referenced as a car park in the game.
0

#9 User is offline   KBABZ Icon

  • Elite Member
  • Icon
  • Group: Members
  • Posts: 569
  • Joined: 24-May 09
  • PSN ID: KBABZ
  • Time Zone: GMT

Posted 26 July 2009 - 01:13 AM

If you haven't noticed there are actually no parking zones near the middle column of the car park. Entirely possible that the outer edge IS the parking area.

Personally I don't think it's that high for the same reason the bridge was shortened: playability. It'd take almost two and a half minutes to get to the top, and there is no other building on the island that is as high as the carpark's full height so there'd be no easy way to help ease the pain of drifting all the way up.
0

#10 User is offline   Robbo414 Icon

  • Dangerous Member
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 245
  • Joined: 29-December 08
  • Gender:Male
  • Location:Brisbane, Australia
  • PSN ID: robbo414
  • Time Zone: GMT -10 hours

Posted 26 July 2009 - 01:44 AM

View PostKBABZ, on Jul 26 2009, 11:13 AM, said:

so there'd be no easy way to help ease the pain of drifting all the way up.


i dissagree. but a split ramp on the roof (like the split at the deese's donut jump. that would be worth the long drive up
0

#11 User is offline   Superricky Icon

  • Reckless Member
  • PipPipPip
  • Group: Members
  • Posts: 36
  • Joined: 30-June 09
  • Gender:Male
  • Location:Hong Kong
  • PSN ID: Superricky
  • Time Zone: GMT

Posted 26 July 2009 - 02:13 AM

View PostKBABZ, on Jul 26 2009, 09:13 AM, said:

If you haven't noticed there are actually no parking zones near the middle column of the car park. Entirely possible that the outer edge IS the parking area.

Personally I don't think it's that high for the same reason the bridge was shortened: playability. It'd take almost two and a half minutes to get to the top, and there is no other building on the island that is as high as the carpark's full height so there'd be no easy way to help ease the pain of drifting all the way up.


I think Criterion should add a elevator inside the center of the carpark, besides, I think if the bridge have 2 decker, that would be really nice, you can go to the second decker by the mega jump on the bridge !
0

#12 User is offline   iUberGeek42 Icon

  • Dangerous Member
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 271
  • Joined: 01-June 09
  • Gender:Male
  • Location:United States, North America, Earth, 42
  • XBox Live Gamertag: HDElite
  • Time Zone: GMT +8 hours

Posted 26 July 2009 - 03:56 AM

^^ I agree. A full-length Inspiral with elevator would be nice...and completely break the game's rendering engine.
0

#13 User is offline   ElvenAvenger Icon

  • Elite Member
  • Icon
  • Group: Members
  • Posts: 697
  • Joined: 20-May 09
  • PC Gamertag: ElvenAvenger
  • Time Zone: GMT -2 hours

Posted 26 July 2009 - 02:35 PM

View PostiUberGeek42, on Jul 26 2009, 04:56 AM, said:

^^ I agree. A full-length Inspiral with elevator would be nice...and completely break the game's rendering engine.

not on PC :hehe:
0

#14 User is offline   psykojuggalo1 Icon

  • Unsafe Member
  • PipPip
  • Group: Members
  • Posts: 9
  • Joined: 13-February 09
  • PSN ID: psychojuggalo1
  • Time Zone: GMT

Posted 26 July 2009 - 04:23 PM

View PostiUberGeek42, on Jul 25 2009, 09:56 PM, said:

^^ I agree. A full-length Inspiral with elevator would be nice...and completely break the game's rendering engine.


i know on ps3 that if you land on the grass below you can drive into the corner of the building and it takes you to the top on its own
0

#15 User is offline   roadrailer72 Icon

  • Offensive Member
  • PipPipPipPip
  • Group: Members
  • Posts: 74
  • Joined: 05-February 09
  • Gender:Male
  • Location:uk
  • PSN ID: roadrailer72+curlyrules plus ghostbuster_01, side_show_bob_1, for_the_win_01
  • Time Zone: GMT

Posted 26 July 2009 - 04:34 PM

View Postpsykojuggalo1, on Jul 26 2009, 05:23 PM, said:

View PostiUberGeek42, on Jul 25 2009, 09:56 PM, said:

^^ I agree. A full-length Inspiral with elevator would be nice...and completely break the game's rendering engine.


i know on ps3 that if you land on the grass below you can drive into the corner of the building and it takes you to the top on its own

when you say it will take you too the top, do you mean level 5 which is as far as you can nomally drive or are you saying the very top of building??
0

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users